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运用STEAM教育理念建构幼儿美术课程的案例设计研究

Case Study on the Construction of Children’s Art Curriculum with Steam Education Concept
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摘要 幼儿的身心发展特点使他们区别于成人及青少年,他们通过"感知表象"来认识、学习,幼儿活动有很强的"游戏"精神,以游戏为主导。基于STEAM教育理念,按照学生的兴趣、爱好,整合若干相关联的学科,让美术与科学结合来改变传统美术思维。对"桥"主题知识进行全新设计,开展了美术教育活动,阐释"桥"的各个部分以及它们是怎样工作的,帮助幼儿利用艺术理解科学知识。 The characteristics of children’s physical and mental development make them different from adults and teenagers. They know and learn through "perceptual representation", children’s activities have a strong "game" spirit and are dominated by games. Based on steam education concept, according to students’ interests, hobbies, integrate a number of related disciplines, so that the combination of art and science can change the traditional art thinking. The author carries on the brand-new design to the "bridge" theme knowledge, carries out the art education activities, explains the various parts of the "bridge" and how they work, and helps children understand the scientific knowledge by using art.
作者 李燕群 凌云曦 LI Yanqun;LING Yunxi(Guangxi Science&Technology Normal University,Liuzhou Guangxi,545000,China;Guangxi Liuzhou Wenhui Road Kindergarten Education Group,Liuzhou Guangxi,545000,China)
出处 《创新创业理论研究与实践》 2021年第7期68-69,72,共3页 The Theory and Practice of Innovation and Enterpreneurship
关键词 STEAM教育 美术 设计 STEAM education Art Design
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