摘要
虚拟现实技术目前在各个领域中得到了广泛的应用。该文根据国内外相关的文献资料,将虚拟环境中人体因素问题分为两个方面:一是虚拟系统的时间延时对操作者完成目标捕获与操作、用手完成的虚拟操作以及目标搜索与识别等任务时的影响,同时分析了导致系统时间延时的因素;二是长时间处于虚拟环境中的副作用,如视觉问题、失定向与恶心等,并归纳了系统、使用者以及任务的特性对副作用的影响。在此基础上,阐述具体的解决对策。最后,提出几点看法以供讨论。
Virtual reality technology has widely been put into use. According to related literature, the human factors are classified into two categories. One is the effects of lags and other factors on operator's performance and the factors influencing the effects of lags on performance, for example, effects of lags on capture and manipulation of virtual objects by hands, target capture and tracking using the head and target search and recognition. Another is the side effects of exposures to virtual environments such as ocular problems (eyestrain, blurred vision and fatigue), disorientation and nausea. The Factors influencing the side -effects of virtual reality environments are also described. Finally, some views are put forward for discussion.
出处
《计算机仿真》
CSCD
2006年第2期1-3,31,共4页
Computer Simulation
关键词
虚拟现实
人体因素
时间延迟
性能
Virtual reality
Human Factor
Time lag
Performance