摘要
从软件总体架构设计、业务层的协议设计、业务层软件的线程构成、软件模块之间数据流向等方面,探讨即时通讯系统服务器端的简要设计,并讨论了用户状态实时感知的实现。
The design of the servers in the instant messenger is discussed from such aspects as the general frame of the software, the protocol design of the business layer, the proceeding composition of the software on the business layer and the data flow between the software modules. The implementation of the real-time perception of the user's status is also discussed.
出处
《成都信息工程学院学报》
2006年第4期535-538,共4页
Journal of Chengdu University of Information Technology
关键词
即时通讯
总体架构
协议设计
实时感知
instant messenger
general frame
protocol design
real-time perception