摘要
目的了解大学生网络游戏现状及其影响因素,对其进行分析并提出对策。方法采用自行设计的调查问卷对365名在校大学生进行网络游戏行为与心理调查。结果调查对象中有55.9%曾玩过网络游戏,男女生分别为67.5%和34.4%,男生比例高于女生,差异有统计学意义(t=6.38,p<0.01);17.6%迷恋网络游戏;男生喜欢玩角色扮演、即时战略类和动作射击类,女生比较喜欢玩棋牌类型小游戏;81.4%认为网络游戏能缓解压力;44.4%的学生包租上网现象。结论随着网络的迅速发展,玩网络游戏在大学生中成为普遍现象,部分大学生沉迷其中,个性心理特征、环境因素、网络游戏特点是其主要原因。
Objective Current situation of university students playing network games and the influencing factors were found out through questionnaires. The reason was analyzed and the countermeasures were put forward. Method A questionnaire was carried out among 365 university students to investigate their behaviors and psychology on network games. Results 55.9% of the 365 university students played the network games once before and 17.6 % indulged in the games. In these cases than that of the girl students, which was 34.4 % (t= the percent of boy students was 67.5 %, it was higher 6.38, p〈0. 01). 81.4 % of the students thought that the network games could reduce the their pressures. 44.4 % of the students were online all night. Conclusion With the rapid development of network, it is a general phenomenon to play network games among university students, some students indulge in network games. Individual psychology, environment factors and the network games are the main reasons.
出处
《保健医学研究与实践》
2007年第2期69-71,共3页
Health Medicine Research and Practice
关键词
大学生
网络游戏
现状
university students
network games
current situation