摘要
针对土木工程领域的特点,主要从科学计算可视化的角度,对结构受力的计算机动态模拟技术进行了研究,并提出了结构受力动态模拟系统的基本构架及结构动态分析可视化的通用方法。结合OpenGL技术、可扩展接口技术、4D模型技术及体可视化技术,在Windows操作系统下,以VisualC++6.0作为开发工具,利用OpenGL与建模工具的图形接口,采用面向结构实体的建模机制及面向对象的编程方法实现系统。
On the basis of characteristics of both structure engineering and structure analysis software, from the view of scientific visualization, the basic system of structure dynamic simulation and common structure visualizations are proposed in this paper. It also studies some computer dynamic simulation technologies: OpenGL programming, extensive interfaces, 4D model and volume rendering. In addition, it made full use of structure object oriented establishing and objected-oriented programming methods.
出处
《地震工程与工程振动》
CSCD
北大核心
2003年第2期51-56,共6页
Earthquake Engineering and Engineering Dynamics
基金
国家自然科学基金资助项目(59823002
59778027)
教育部重点实验室访问学者基金资助项目