摘要
为对抗反舰导弹带来的威胁 ,舰艇的反导防御体系在不断加强 ,特别是舰上的密集火炮拦截系统是在近程对付反舰导弹的有效手段 ,单一的超低空掠海飞行方式已很难突破舰艇的防御系统。为避开舰上密集火力的拦截 ,增强突防能力 ,反舰导弹必须在其弹道末端具备一定的机动性能。为此该文提出了跃升、蛇行和螺旋三种末端机动弹道的设计方法。在设计导弹控制系统时采用了类似防空导弹的过载控制技术替代传统的姿态控制技术 ,并推导了相应的过载计算公式。利用所推导的控制指令计算公式对某型超音速反舰导弹进行了弹道仿真 ,仿真结果表明该设计方案是可行的 ,并具有较高的实际应用价值。
To resist anti-ship missiles, antimissile defense systems on warships are being strengthened. Especially the interception system made up by dense antimissile artillery is an effective defense measure in short range. The invariable flight mode over the sea at ultra-low altitude is difficult to penetrate warships' defense. To avoid the interception and enhance its penetration ability, anti-ship missiles need some kind of maneuverability for its terminal trajectory. Therefore the paper brings forward some design methods for three terminal maneuvering trajectory, viz. up-risen, snake- wriggling and spiral maneuver. Applying the overload control scheme to design the missile's control system instead of traditional attitude-angle control scheme and reckoning the overload instruction formulae. The trajectory simulation is conducted for certain kind of super-sonic anti-ship missile. Simulation results prove that the scheme is feasible and has perfect application value.
出处
《计算机仿真》
CSCD
2005年第2期19-22,共4页
Computer Simulation
关键词
反舰导弹
末端机动
弹道仿真
跃升机动
蛇行机动
螺旋机动
Anti-ship missile
Terminal maneuver
Trajectory simulation
Up-risen maneuver
Snake-wriggling maneuver
Spiral maneuver