摘要
对计算机图形学领域的火焰、烟、云等不规则物体建模及模拟方法的研究动态进行了综述性介绍 ,在介绍描述云的分形几何模型、描述火焰的细胞自动机模型、描述气体现象运动特征的扩散过程及粒子系统模型、纹理映射模型和光照模型的基础上 ,分析和总结了几个主要方法的特点及使用场合 .
Developing a visually convincing model of fire, smoke, clouds and other irregular fuzzy objects is the most difficult and attractive problems in computer graphics. This paper relates several methods for modeling and simulating irregular objects such as fire, smoke, and clouds. Solid texture based model, fractal based clouds model, diffusion processes based fire model, cellular automata based flame model, and particle system based fire model and clouds model presented by researchers in recent years are introduced here. Lastly, we analyze the performance such as representation of the object, a model for its spatiotemporal behavior and application environments of these existing models, especially for the models based on particle system which can represent motion, changes of form, and dynamics that are not possible with classical surfaced based representations and can easily generate richly detailed images. For particle system, the quickly computable models have to be developed to describe these objects in the future.
出处
《中国图象图形学报(A辑)》
CSCD
2000年第3期186-190,共5页
Journal of Image and Graphics
基金
"九五"国防预研项目!( 4.4.3 .7)
关键词
不规则物体
建模
细胞自动机
分形
计算机图形学
Modeling for irregular objects, Diffusion processes, Particle system, Cellular automata, Fractal