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游戏化学习体验的质性分析研究 被引量:10

A qualitative study of game-based learning experiences
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摘要 基于游戏化学习体验的基本理论框架,通过对学生游戏化学习体验的质性分析,本文探究了游戏化学习体验中认知体验与主体性体验的核心内容。本研究基于对多种资料的分析,归纳了游戏化学习过程中认知体验的过程要素,包含知识探究、学习迁移和认知成果;建构了主体性体验的核心要素,包括学习过程中的情绪状态、游戏与学习动机和反思意愿。对游戏化学习体验的核心内容的探究有助于理解游戏化学习行为,了解学生游戏化学习体验的个体差异,为教育游戏的设计和评估提供了重要参考。 Drawing upon the theoretical framework of game-based learning experiences,this study investigates participants’ cognitive experiences and agentic experiences in game-based learning by using the method of qualitative analysis.Findings indicate that the category of cognitive experiences consists of three elements,i.e.inquiry approach,knowledge transfer,and learning outcome while emotional state,motivation and metacognition are the three core elements of agentic experiences.These findings are believed to facilitate a better understanding of students’ learning behavior in game-based learning,as well as its design and evaluation.
作者 张露 胡明玉 尚俊杰 Lu Zhang;Mingyu Hu;Junjie Shang
出处 《中国远程教育》 CSSCI 北大核心 2020年第3期35-41,80,81,共9页 Chinese Journal of Distance Education
基金 国家社会科学基金“十三五”规划2017年度教育学一般课题“基于学习科学视角的游戏化学习研究”(课题编号:BCA170072)研究成果。
关键词 游戏化学习 学习体验 认知体验 主体性体验 质性研究 教育游戏 数学学习 分数认知 game-based learning learning experience cognitive experience agentic experience qualitative study educational game maths learning fraction cognition
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