摘要
该文介绍了我国计算机博弈竞赛的发展状况以及存在的不足,为了使博弈竞赛良性发展,提出构建基于棋牌谱标准的竞赛发展新生态;指出应用驱动、项目驱动、数据驱动、创新驱动和教育驱动是促进竞赛可持续发展的5项驱动要素;论述了计算机博弈项目是符合新时代人才培养要求、适合高校开展人工智能教育的落地项目。
This paper introduces the development of the computer game competition in China and its shortcomings.In order to make the game competition develop well,a new competition ecology based on the chess and card spectrum standards is constructed,and the five driving factors for sustainable development of competition such as application driving,project driving,data driving,innovation driving and education driving are analyzed.It is discussed that the computer game project is a landing project that meets the requirements of talent training in the new era and is suitable for the development of artificial intelligence education in colleges and universities.
作者
王亚杰
王晓岩
邱虹坤
李飞
WANG Yajie;WANG Xiaoyan;QIU Hongkun;LI Fei(Engineering Training Center,Shenyang Aerospace University,Shenyang 110136,China)
出处
《实验技术与管理》
CAS
北大核心
2020年第2期19-23,共5页
Experimental Technology and Management
关键词
计算机博弈
棋牌谱标准
新生态
人工智能
computer game
chess and card spectrum standards
new ecology
artificial intelligence