摘要
疫情后期,幼儿父母复工、幼儿在家接受祖辈照顾,使得居家教育出现多种问题,为此提出祖辈游戏的项目方向,在对家庭背景、祖辈与幼儿兴趣等方面进行细致调查后,对祖辈游戏的设计与实施的多种因素进行了深入的探讨,以促进项目的顺利推进。
Since the later stages of the pandemic,multiple problems in domestic education have emerged due to parents returning to work and young children receiving care from their grandparents at home.To address this issue,the Grandparents-initiated Games Project is proposed.After careful investigation of family background,and the interests of both grandparents and young children,this article explored various factors in the design and implementation of games between non-adjacent generations,aiming to facilitate the successful progress of the project.
作者
李昕
LI Xin(Hangzhou Binjiang District Puyan Kindergarten,Hangzhou,Zhejiang 310053)
出处
《科教导刊》
2022年第2期146-148,共3页
The Guide Of Science & Education
关键词
疫情
幼儿教育
隔代教育
祖辈游戏
pandemic
early childhood education
intergenerational education
grandparents-initiated games