摘要
药品是保障人类健康的重要工具之一,然而常见的药品说明书却存在着用户无法准确理解药品信息的问题。为解决这个问题,设计了MG科普动画并进行了被试间实验检验。实验表明,观看MG科普动画的实验组较阅读药品说明书的控制组理解药品信息的正确率更高,且两者之间存在显著性差异。结果说明,MG科普动画对提升人们的用药理解产生了积极作用,可以作为药品信息的辅助说明工具,存在普及的可能性。
Drug is one of the important tools to protect human health.However,there is a problem that users can not accurately understand the information of drug.In order to solve this problem,we designed a popular science animation which utilized the technic of Motion Graphics and carried out the experiment between subjects.The experimental results illustrated that the experimental group who watched the animation had a higher correct rate of understanding drug information than the control group who read the drug instruction,and there was a signifi cant difference between the two groups.The results show that MG popular science animation plays a positive role in improving people’s understanding of medicine use.It can be used as an auxiliary tool for drug information and has the possibility of popularization.
作者
雷田
陈恳
袁逸凡
LEI Tian;CHEN Ken;YUAN Yifan(Huazhong University of Science and Technology,430074 Wuhan Hubei)
出处
《设计艺术研究》
2021年第3期36-41,共6页
Design Research
关键词
MG动画
药品说明书
用药理解
动画设计
motion graphics
drug instruction
medication understanding
animation design