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课程游戏化背景下大班建构游戏的推进与实施探索 被引量:1

Exploration on the Promotion and Implementation of Big Class Construction Game under the Background of Curriculum Gamification
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摘要 目前随着教育体系的不断进步加上孩子年龄及认知方面的影响,幼儿园的活动多是以游戏为主。同时在幼儿教育中孩子应在游戏内快乐的进行学习,所以应合理地将游戏运用到教学环节中,进一步突出教育教学的特点。使游戏、教学及生活有效的融合在一起,充分构建出适合幼儿发展的游戏。基于此,本文将在课程游戏化背景下,有效地对幼儿园大班游戏进行研究,正确为幼儿的发展建立良好的基础。 At present,with the continuous improvement of the education system and the influence of children’s age and cognition,the activities of kindergartens are mostly based on games. At the same time,in early childhood education,children should learn happily in games,so games should be reasonably used in teaching links to further highlight the characteristics of education and teaching. The game,teaching and life can be effectively integrated,and a game suitable for the development of children can be fully constructed. Based on this,this article will effectively study the kindergarten big class games in the context of curriculum gamification,and correctly establish a good foundation for the development of children.
作者 华晓庆 HUA Xiaoqing(Beiling Kindergarten,Dagong Town,Haian City,Nantong City,Jiangsu Province,china)
出处 《当代家庭教育》 2021年第4期59-60,共2页
关键词 幼儿园大班 课程游戏化 建构游戏 实施探索 Kindergarten class Curriculum gamification Construction game Implementation exploration
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