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中职数学活力课堂教学游戏情境创设案例研究 被引量:2

A Case Study on the Creation of Game Situation in Mathematics Activity Classroom of Secondary Vocational School
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摘要 中职生参与数学学习的过程是极其枯燥和乏味的,对中职学生实施的数学教学,教者需及时、合理地引入和创设教学游戏,辅助实施中职数学教学,不但可以教学娱乐化,而且还能达到提高中等职业学校数学课堂的教学效果和巩固教学质量。该文以扬州市中等职业学校活力课堂建设为根本,从"三段六步"教学结构程序出发,论述了中职数学游戏教学的意义、基本原则和具体应用。 The secondary vocational student’s participation in mathematics learning process is very dull and boring,the mathematics teaching of the implementation of secondary vocational students,they need to timely and reasonable introduction and creation of teaching games,auxiliary secondary vocational math teaching,teaching can not only entertainment,but also to improve the teaching effect of secondary vocational school mathematics classroom and consolidate the teaching quality.Based on the dynamic classroom construction of secondary vocational schools in Yangzhou city,this paper discusses the significance,basic principles and specific applications of mathematical game teaching in secondary vocational schools from the perspective of"three stages and six steps"teaching structure procedure.
作者 丁恩安 DING Enan(Gaoyou Lingtang Minority Secondary Vocational School,Gaoyou Jiangsu,225652,China)
出处 《创新创业理论研究与实践》 2020年第11期69-71,共3页 The Theory and Practice of Innovation and Enterpreneurship
基金 江苏省省级重点资助课题:中职数学活力课堂的研究与实践——以扬州市为例(课题编号:ZZZ13)
关键词 中职数学 活力课堂 游戏教学 “三段六步” 运用与原则 Secondary vocational mathematics Vitality classroom Teaching through games "Three paragraphs and six steps" Application and principles
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