摘要
本文在总结国内外学者所建立的各种粒子模型的基础上,着重研究了粒子运动过程中的受力情况。根据牛顿运动定律原理,采用欧拉方程求解粒子受到的合力,同时建立了对应的受力函数,采用面向对象的方法构造了粒子系统的数据结构进行虚拟场景的模拟。
The author summarized all kinds of particle model which domestic and overseas scholar put forward and studied the force when particles moved. According to the motion of Newton law,the force function and solver of Euler equation were given. The author constructed the particle system with orient-object method to simulate the virtual environment.
出处
《微计算机信息》
北大核心
2008年第6期277-279,共3页
Control & Automation
关键词
粒子系统
虚拟现实
面向对象
Particle system
Virtual reality
Orient object