摘要
本文简要介绍了游戏编程中的人工智能问题,基本遗传算法的实现原理及过程,分析了基本遗传算法的不足之处,重点介绍对基本遗传算法三个方面的优化及优化后的遗传算法具体的处理过程.
A brief introduction of the artificial intelligence problem in game programming is presented in the paper, the implement principle and process of basic genetic algorithm is pointed out, and the shortage of basic genetic algorithm is analyzed. The paper emphasizes on the introduction of optimization on basic genetic algorithm and the concrete procedure of optimum genetic algorithm.
出处
《电脑知识与技术(过刊)》
2007年第2期432-,461,共2页
Computer Knowledge and Technology