摘要
本文阐述了动画制作过程中的亮点--元件(Symbol).元件是指在flash中创建且保存在库中的图形、按钮或影片剪辑.它可以在影片中重复使用,是flash动画中最基本的元素.在此探讨了元件的定义、分类、管理及应用实例.
In this paper, we expatiate a bright-symbol in the process of madding cartoon. Symbol is picture, button or film which can be created and saved in the storeroom. It can be used repeatedly and is the most basic element. Here, we discuss the definition, classify, management and application instance.
出处
《电脑知识与技术(过刊)》
2007年第22期1120-1121,共2页
Computer Knowledge and Technology