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一个普适的混合体绘制方法 被引量:1

A Hybrid Volume Rendering Method Using General Hardware
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摘要 为了提高普通硬件条件下各类重建数据的混合体绘制图像的视觉效果和效率,我们提出一个基于Shear-Warp的普适混合体绘制方法。首先利用Z-Buffer算法与RLE数据结构对各类重建数据进行预处理;接着,在合成中间图像的过程中依据精度要求选择二重重采样方法,并用即时插值中间切片的重采样方法解决采样过疏现象。最后,用OpenGL纹理技术绘制最终图像。实验证明该方法不仅效率高,而且显示效果好。 In order to improve the effect and efficiency of the reconstructed image after hybrid volume rendering of different kinds of volume data from medical sequential slices or polygonal models, we propose a hybrid volume rendering method based on Shear-Warp with economical hardware. First, the hybrid volume data are pre-processed by Z-Buffer method and RLE(Run-Length Encoded) data structure. Then, during the process of compositing intermediate image, a resampling method based on the dual-interpolation and the in...
出处 《生物医学工程学杂志》 EI CAS CSCD 北大核心 2008年第3期524-530,共7页 Journal of Biomedical Engineering
基金 国家自然科学基金资助项目(30570458) 广东省自然科学基金资助项目(05006530) 广州市番禺区科技攻关资助项目(2005-Z-55-1)
关键词 混合体绘制 SHEAR-WARP 医学图像 几何模型 插值 重采样 Hybrid volume rendering Shear-Warp Medical image Polygonal model Interpolation Resampling
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参考文献11

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同被引文献12

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