摘要
Agent技术起源于人工智能领域,是目前人们研究的热点问题。首先对Agent技术的发展、特点以及决策模型进行了阐述,然后提出了基于Agent的坦克车长智能决策模型,分析了在虚拟的战场环境下,车长根据某些作战规则做出决策,采取相应动作的过程,最后,例举了一个运用VC++语言实现的实例,介绍了车长发现目标、做出决策、击毁目标的过程。该模型的分析对仿真演练系统具有很大的实用价值和意义。
Agent technology comes of artificial intelligence field. It is the focus that people research. The developments and characters of Agent technology and decision model were expatiated at first, and then Agent-based tank commander’s intelligent decision model was put forward, and the process was analyzed that commander made decisions according to certain battle rules and took corresponding actions under environment of virtual battlefield, and at last, an example was given that realized with VC++ programming language, and the process of commander discovering target was introduced, making decision and destroying target. The analysis of this model has prodigiouss practical value and significance to simulation drilling system.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2006年第z1期108-110,共3页
Journal of System Simulation
基金
国家高技术研究发展计划(863计划)(2004AA115130-05)。