摘要
传统的基于图象绘制技术研究主要集中于静态场景的绘制,当场景中有流水,钟摆等运动对象时,绘制效果就难以令人满意。近年来,动态场景的绘制已日益成为基于图象绘制的一个新的研究热点。在深入阐述了基于图象绘制技术的基本概念和各类方法的基础上,着重探讨了当前在动态场景绘制技术方面的研究进展以及目前各类动态场景绘制方法中的有待研究的问题和不足之处,并提出了解决这些问题的思路。
The traditional research of image-based rendering mainly focuses on static scene rendering, however, the result of rendering scene is unsatisfying when there is movement object such as flowing water or the swing of the pendulum, and so on. Recently, rendering dynamic scene is becoming a new highlight on image-based rendering research. The basic concept and all sorts of method on image-based rendering were lucubrated. The development of the research, potential problems and disadvantage on the technology of rendering dynamic scene were discussed, and an outlook to future research was concluded with at last.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2006年第z2期486-489,共4页
Journal of System Simulation
关键词
虚拟现实
基于图像绘制
基于视频绘制
视频纹理
virtual reality
image-based rendering
video-based rendering
video texture