摘要
提出并实现了导弹飞行弹道及火力圈等的三维模拟显示方法。介绍运用外部建模工具3DMAX建立几何模型和生成贴图坐标,利用OpenGL图形接口模块完成三维的地球运动体仿真,在建立地球空间坐标的基础上实现弹道导弹飞行弹道、火力圈和防御区域等的三维立体显示。本方法突破了以往平面显示的局限性,具有直观性、实时性和交互性。
The three-dimensional simulation and demonstrational method of the missile's ballistics and fire area are presented in this paper.Using the external modeling software,3DMAX,to establish geometrical model and to create the coordinates,and using the graphical interfaces,OpenGL,to simulate global kinetic object,this paper ballistics,fire area and defense region.Breaking through the restriction of planar demonstration,this method is visual,Real-time and interactive.
出处
《火力与指挥控制》
CSCD
北大核心
2004年第z1期120-122,共3页
Fire Control & Command Control