摘要
导弹飞行训练仿真器的研制对于提高教学质量和训练水平具有重要意义。提出了一种基于O penGL可视类的视景仿真方法,给出了仿真系统的总体结构和实现过程,主要由数据库、基本设置、交互控制、纹理、三维模型等部分组成,各部分通过运算过程得到可视化仿真部分,解决了仿真过程中一些视点变换、姿态控制、场景变化、仪表仿真等关键的技术问题。
It is significant to develop the Missile aviation training emulator for improving teaching quality and training proficiency.In this article bring forward a kind of simulation method based on OpenGL view-class and present the simulation system architecture and achievement procedure.The architecture is made of database,basic setting,alternative control,texture,3D models etc.All the parts are in combination with the operation procedure.The visual simulation parts,include movie simulation,instrument and data sh...
出处
《火力与指挥控制》
CSCD
北大核心
2008年第S1期71-73,共3页
Fire Control & Command Control
基金
总装基金资助项目(TBB-053301)