摘要
在3DS MAX中,灯光的设置是至关重要的,称得上是MAX场景的灵魂。它直接关系到最后作品的效果。但复杂的灯光设置、多变的运用效果却是灯光设置的一大难题。本文就如何得到令人满意的室内照明效果展开论述,并提出了解决方案。
It is so important to establish lights in the Scenes of 3DS MAX that can be called the soul of the scenes.It directly affects the effect of the works.But it is a difficult problem because of the complex of establishing lights and it's levity effects.This article launches discussion on how to get satisfying indoors' illuminating effects,and Proposes solutions.
出处
《潍坊教育学院学报》
2008年第1期58-59,共2页
Journal of Weifang Educational College
关键词
场景
主光源
辅助光
衰减
渲染
scene
main Lights
auxiliary lights
falloff
rendering