摘要
游戏对参与者的要求是感性与理性的高度统一。游戏本身是感性的 ,人们动作状态的变化是一个高度自动化的过程 ,但这一过程又是在一定的理性规则下进行的 ,即游戏中始终伴随着人的思维活动。人脑是思维的物质基础 ,它在反复不断地接受某种外界刺激的训练之后 ,便在实践中表现为动作的敏捷 ,而要达到出神入化的境界又必然隐藏着以“相似块”的丰富和不断快速调用为特征的形象思维 。
Games ask players to combine perception with reason closely. Games themselves are perceptive, and the change of man's state in games is a highly automatic process. But this process goes on under some regulations, that is, the process is always accompanied by thoughts from the beginning to the end. Brain is the substantial basis of man's thought. After trained repeatedly through receiving some outer stimulus, it acts quickly and smartly in practice. In order to reach the highest level, however, image thought characterized by continually enriching and using 'similarity block' must be employed.
出处
《中北大学学报(社会科学版)》
2001年第4期23-25,共3页
Journal of North University of China:Social Science Edition
关键词
游戏
形象思维
相似原理
game
image thought
similarity theory