摘要
提出了一种可行的建立飞机拦阻装置三维视景动画的方法。首先,通过Creator建立三维模型,然后,利用Vega将各个模型统一于同一场景下,再利用Lynx设置飞机降落轨迹,其中拦阻网部分通过Opengl产生拦阻网和飞机一起运动的效果。最后,整体构架通过它们之间的接口统一于VC,建立起逼真的飞机拦阻三维视景动画模拟系统,该系统较好地展现了飞机拦阻过程。通过实际对比分析,较之平面仿真具有更好的直观性和实用性。
This paper presents a practical method to establish Aircraft Arresting Visual animation.Firstly,this paper establishes three-dimensional models by creator.Secondly,this article integrates the various models in the same scene by Vega.Set the aircraft landing trajectory by Lynx.The cables of aircraft arresting net are established through Opengl,they can be extruded with the plane.Unify the overall framework in VC through theinterface between them.Finally,this paper builds a very realistic three-dimensional vi...
出处
《微型电脑应用》
2011年第4期43-45,5,共4页
Microcomputer Applications
关键词
拦阻装置
三维模型
虚拟现实
视景动画
Aircraft Arresting Device
Three-dimensional Model
Virtual Reality
Visual Animation