摘要
在虚拟现实或分布交互式仿真等模拟环境中,为了提高他们的逼真度和沉浸感,有必要研究声音技术的 相关问题。本文结合实例,阐述虚拟仿真系统中声音设计的基本方法。
in virtual reality or mutual and simulative environment , it is necessary to study some correlative questions of sound technology in order to improve their degree of verisimilitude and absorbing feel. This paper expounds basic method about sound designing in virtual system with some actual examples.
出处
《齐齐哈尔大学学报(自然科学版)》
2004年第1期40-43,共4页
Journal of Qiqihar University(Natural Science Edition)