摘要
The CORBA technique is an integration of the object-oriented conception and distributed computing technique. It can make the application within distributed heterogeneous environments reusable, portable and interoperable. The architecture of CORBA-based discrete event simulation systems is presented and the interface of distributed simulation objects (DSO) is defined in this paper after the DSO is identified and the synchronization mechanism among DSO is discussed.
The CORBA technique is an integration of the object-oriented conception and distributed computing technique. It can make the application within distributed heterogeneous environments reusable, portable and interoperable. The architecture of CORBA-based discrete event simulation systems is presented and the interface of distributed simulation objects (DSO) is defined in this paper after the DSO is identified and the synchronization mechanism among DSO is discussed.
基金
This project was supported by "Ninth Five" National Defense Sustentation Foundation.