摘要
虚拟现实(Virtual Reality:VR)的飞速发展和PC机的广泛使用提出了基于PC的VR应用要求,视景的表示与生成是VR环境的基础与核心。文中介绍采用面向对象机制,在PC机上基于MFC和OpenGL实现的虚拟环境中视景表示与生成的方法。用该方法生成的视景具有良好的视觉效果。
A scene modelling and displaying system for virtual environment is developed on the microcomputer. The system supports the modelling, rendering, displaying and management of 3D scene. It has more than one way to interact and has strong function of on-line context sensitive help. The system is based on MFC and OpenGL.
出处
《海军工程大学学报》
CAS
1997年第3期12-17,共6页
Journal of Naval University of Engineering
关键词
虚拟环境
真实感图像
PC平台
计算机动画
Virtual environment
Realistic image
PC platform
Computer animation