摘要
提出了二维半(灰度/深度)图像序列的三维內插方法,该方法摆脱了原实摄路径限制,可在空间內任意巡行。采用空间稀疏化采样,从而达到大量节省存储量和高度灵活地可控再现空间场景的目的。为解决三维內插中庞大的计算量,研究了快速而实用的散点算法和深度适应的Warp算法。通过介绍三维內插的几种简单情形,导出了一些简单、实用的算法。计算机仿真结果显示了这一新方法是完全可行的。
This paper advances a three-dimensional space interpolation method of two and half dimensional ( grey/depth) image sequence.The way breaks away from the limit of original practical photographing route. Pictures can cruise at will in space. By using space sparse sampling, great memorial capacity can be saved and reproduced scenes can be controlled. To solve time consuming and complex computations in three-dimensional interpolation algorithm, the fast and practical algorithm of scattered space lattice and that of 'Warp' algorithm with proper depth are studied. By several simple aspects of three-dimensional space interpolation,some simple and practical algorithms are developed. Some results of simulation experiments with computers show that the new method is absolutely feasible.
出处
《电子科技大学学报》
EI
CAS
CSCD
北大核心
1993年第3期225-230,共6页
Journal of University of Electronic Science and Technology of China
基金
国防科工委"七五"预研基金
关键词
灰度
深度
图像
空间
算法
插值
grey
depth
image
three dimensional
space
interpolation
synthesis
algorithms