摘要
三维建模技术可以真实地再现我们身边的客观物体。研究三维建模技术对于三维立体图象技术的进一步发展具有十分重大的意义。该文从模型的显示效果和实际建模的工作量为标准入手,分析并比较了几种基于OpenGL的三维建模方法。文中针对用OpenGL直接建模的不足,提出使用专业建模软件建模,再转化为OpenGL程序的方法。
The technology of3D modeling can represent external things around us.The research of3D modeling is very important to the further development of3D volumetric graphics technique.This paper analyzes and compares several3D modeling methods based on OpenGL,with the display effects and the load to modeling as criteria.Aiming at the defi-ciency of modeling only using OpenGL,a method is brought forward which using professional software to model,and then transforming it into OpenGL program.
出处
《计算机工程与应用》
CSCD
北大核心
2004年第18期122-124,共3页
Computer Engineering and Applications
基金
国家部委基础预研项目