摘要
伽达默尔的游戏概念与偶缘性联系密切。偶缘性首先从文本阐释中表现出来 ,是对不同阐释境域的关注。游戏将偶缘性演化为一种客体性的边缘状态 ,抽除了游戏中的主体因素 ,从伽达默尔阐释学的游戏概念 ,可以演化到后现代主义无主体的观念。实际上 ,正是通过游戏概念 。
Gadamer's game concept has close relationship with the chanciness. That chanciness is initially expressed from the explanation of content. It is the concerns on different explaining circumstances. The Game turns chanciness into a kind of edge state of object, taking out the subject factor of game, and evolving from the game concept of Gadamer's explanation to the idea of non- subject of modernism. In fact, just through game concept, explanation becomes the entry of post modernism.
出处
《求是学刊》
CSSCI
北大核心
2004年第5期95-99,共5页
Seeking Truth
关键词
游戏
偶缘性
境域
game
chanciness
circumstances