摘要
基于微型计算机的分布式协作虚拟样机可视化框架具有低成本、体系结构开放的特点。通过模型对象的层次化设计,利用全局场景和本地场景的概念,不仅能够保证虚拟样机对象分布式渲染的实时性,同时也能够实现分布式系统中对象的同步处理。在可视化框架中,MicrosoftDirectX提供了优秀的渲染引擎,CORBA技术在分布式环境中构成系统软总线。实验原型系统验证了DirectX能够在微型机算机上满足虚拟样机的3D渲染需求。
The microcomputer based distributive visual framework of collaborative virtual prototyping will be advantaged from its low costing and open architecture. With concepts of global scene and local scene, the object hierarchical structure can implement not only the real-time performance of the distributive rendering of virtual prototyping objects, but also the synchronization of distributive objects. In the framework, Microsoft DirectX provides an excellent rendering engine and the soft bus in the distributive environment is constructed by CORBA. The prototyping system shows that DirectX can satisfy the demand of the 3D rendering of virtual prototyping.
出处
《系统仿真学报》
CAS
CSCD
2004年第5期1085-1087,1104,共4页
Journal of System Simulation