摘要
在深入研究战场场景仿真原理及实现技术的基础上,该文采用面向对象方法,利用UML建模语言,开发了一个由多站、多平台及多传感器构成的战场场景仿真系统。给出了用UML表示的系统模型,研究了各种传感器数据生成算法和事件仿真模型。实验证明,该系统能较好地为数据融合系统提供一个测试平台。
By deeply researching on simulation principle and its fulfillment in the area of battlefield environment, using the UML modeling techniques and object-oriented technology, this paper constructs a software of battlefield designing, which creates a battlefield consisting of stations, platforms and sensors. The system model denoted by UML is given. The data creating algorithm of various kinds of sensors and event modeling are deeply researched. Experiments show that the system can provide a better assessment of data fusion system.
出处
《计算机工程》
CAS
CSCD
北大核心
2004年第12期195-196,F003,共3页
Computer Engineering
基金
国防科技预研基金资助项目
关键词
战场场景仿真
面向对象方法
UML语言
Battlefield environment simulation
Object-oriented
Unified modeling language(UML)