摘要
针对国内外大型重竞技比赛管理中存在的信息量大,手工作业繁重,监控手段落后等状况,研制开发了此 一套基于局域网的比赛管理系统,介绍了系统的结构,分析了各个子模块的功能,阐述了系统的特点。
In large games at home and broad, efficient management is often prevented by huge information, overload of handwork, and poor monitoring tools. In order to overcome these managerial deficiencies, this game management system is designed based on LAN technology. In the article, it introduces the system structure, analyzes the function of each sub-module, and illustrates the characteristics of the system.
出处
《科技广场》
2004年第8期41-44,共4页
Science Mosaic
关键词
局域网
重竞技比赛
管理系统
系统结构
Process system of the achievement
Local-area Network (LAN)