摘要
目标空间并行结构是实现多机并行图形系统的最好方法之一。本文在分析讨论了几种典型的目标空间并行图形系统后,提出了共享总线、对称、变结构目标空间并行的系统结构;指出最佳图形系统是与应用紧耦合的,并且要保持系统硬件结构与软件结构的一致性。最后,文章着重讨论了总线二叉树式的结构特点;实验证明,该系统结构具有生成图形速度快、系统稳定等特点。
Object-level parallel construction is one of the best methods to realize multi processors parallel graphics system. This paper presents a new object-level parallel graphicsystem with shared bus, symmetry and changeable construction after cliscussing some typicalgraphic systems. It points out the best graphic system's construction must be very close tothe application, and keeps the system's hardware and software are consistent. Finally, thepaper discusses bus binary tree construction features;the experiments prove that the systemhas many features such as high graphic generation speed and stability.
出处
《小型微型计算机系统》
CSCD
北大核心
1996年第8期24-29,共6页
Journal of Chinese Computer Systems