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一种基于图像的3D浮雕效果绘制算法 被引量:6

An Image-based Approach for 3D Embossment Effects
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摘要 提出了直接从2D的绘画图像中得到浮雕效果的方法。将图像看成2D网格,图像上的颜色作为加在该网格上的高度场,图像上的每个点对应3D模型中的一个采样点,进而进行三角化和绘制。还引入法向图,通过形象地调节几张法向的图像修改绘制效果。 Proposes a simple algorithm to get 3D embossment effect from a single image. We regard the 2D image space as a grid and it's grey-level as the height field on the grid, using the original image, together with a normal map, which helps to control the final rendering effects, fairly good rendering results can be obtained.
出处 《计算机应用研究》 CSCD 北大核心 2005年第2期227-228,共2页 Application Research of Computers
基金 国家重大基础研究发展规划"973"项目(2002CB的312101) 国家自然科学基金资助项目(60273053)
关键词 非真实感绘制 基于图像的建模 浮雕效果 Non-photorealistic Rendering Image-based Modeling Embossment Effect
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参考文献9

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  • 2吴慧兰,曾为民.计算机数控雕刻技术及其应用前景[J].机械设计与制造,2007(1):159-160. 被引量:18
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  • 7Sun Xianfang,Rosin P L,Martin R R,et al.Bas-relief generation using adaptive histogram equalisation[J].IEEE Transactions on Visualization and Computer Graphics,2009,15(4):642-653.
  • 8Kerber J,Belyaev A,Zayer R,et al.Feature sensitive bas-relief generation[C]//Proceedings of IEEE International Conference on Shape Modeling and Applications.2009:148-154.
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