摘要
ActiveX控件是当前开发各种应用程序的一项重要技术 ,是一种能与其它程序交互通信的程序体系结构 .OpenGL则是一种功能强大的三维图形开发工具 ,利用OpenGL可以生成真彩的三维动态场景 .文章在介绍OpenGL及ActiveX控件技术的基础上详细介绍了在VisualC++6.0的环境下开发基于OpenGL的三维动画的方法 ,并把它封装为ActiveX控件 ,最后把该控件应用到常用的演示文稿制作软件Powerpoint2 0 0 0中 ,实现了在幻灯片中三维动画的显示与控制 .
ActiveX control is the most important technology in developing all kinds of application procedures, and it is the framework of the procedure to communicate with other procedures. OpenGL is a powerful three-dimension cartoon developing tool. The overview of OpenGL and ActiveX control is first introduced, and then the method of developing an ActiveX control based on OpenGL with Visual C ++6.0 is presented. Finally the ActiveX control is applied to the slide software Powerpoint2000,and the display and control of three-dimension cartoon in the slide are achieved.
出处
《昆明理工大学学报(理工版)》
2005年第1期45-47,共3页
Journal of Kunming University of Science and Technology(Natural Science Edition)