期刊文献+

基于相关性的快速体绘制研究 被引量:2

Fast Volume Rendering Based on Coherences
下载PDF
导出
摘要 光线投射法是三维直接体绘制算法中的一种最基本方法,但简单的光线投射算法存在采样效率低和绘制速度 慢的缺点。本文充分利用对象空间与图像空间的各种相关性,利用对象空间中数据场的相关性,对采样点处的均匀性区域 采用正方体进行度量,并以此来确定采样步长,在射线方向上采用自适应的采样方式,避免在采样点周围均匀性区域中重 复地进行采样,大大地提高了三维数据场的绘制速度。 Ray casting is a basic algorithm of volume rendering. The basic ray casting method has some shortcomings, such as low sampling efficiency and low speed. Some improvements for the basic ray casting algorithm are made, which make use of various kinds of coherences of the image space and the object space, to accelerate the visualization of the 3D data field. Based on the coherences of the object space, the homogeneous range is measured by the cube which defines the sample length. The sample is adaptively processed to avoid the repeated sampling inside the homogeneous range.
出处 《计算机工程与科学》 CSCD 2005年第2期33-35,共3页 Computer Engineering & Science
基金 国家863计划资助项目(20010487030)
关键词 图像合成 相关性 体绘制 光线投射法 三维直接体绘制算法 计算机 volume rendering ray-casting algorithm coherence 3D data field
  • 相关文献

参考文献6

  • 1陈礼民,梁晓辉,邵志东.基于数据场相关性的光线投射算法[J].中国图象图形学报(A辑),1999,4(9):762-765. 被引量:5
  • 2Harvey R, Hanspeter P. Ray Casting Architectures for Vol ume Visualization [J]. IEEE Trans on Visualization and Computer Graphics. 1999,5(3) : 210-223.
  • 3Jane W, Allen V G. A Coherent Projection Approach for Direct Volume Rendering[J]. ACM Computer Graphics, 1991,25(4) :275-284.
  • 4Philippe Lacroute. Real-Time Volume Rendering on Shared Memory Multiprocessors Using the Shear-Warp Factorization [A]. Proc of the 1995 Parallel Rendering Symp[C]. 1995.15-22.
  • 5Neilson G M. Challenges in Visualization Research[J]. IEEE Trans on Visualization and Computer Graphics, 1996,2(2):90-97.
  • 6P F Fung, P A Heng. Efficient Volume Rendering by IsoRegion Leaping Acceleration[A]. Proc of The 6th Int'l Conf in Central Europe on Computer Graphics and Visualization ' 98[C]. 1998. 495-502.

二级参考文献1

共引文献4

同被引文献15

引证文献2

二级引证文献1

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部