摘要
本文讨论在DOS操作系统下多线索程序设计的理论、方法和实践。它不仅对UNIX软件向DOS环境移植、DOS下Olient/Server机制的实现以及推进面向对象技术的发展提供了广泛的基础,而且对普通软件向多处理机系统移植也是一次尝试。
The paper is about the theory, method and practice of multi-thread programming on the DOS operating system, which provides a wide range of basis for transporting UNIX utilities to DOS, using Client/Server machenism and furthering Object-Oriented method in programming. In addition, it is also intended to lead general software to multi-processor systems.
出处
《计算机应用与软件》
CSCD
1994年第6期54-61,共8页
Computer Applications and Software