摘要
本文给出在空间三角网格上用三角Be’zier曲面构造G1插值所需的最低次数,并给出五次G1插值的具体构造方法.
This paper proved that the lowest degree of GI interpolation over 3D triangulation with Be'zier triangular surface patches where only one patch is constructed over one triangle region is quintic and a scheme of constructing lowest degree of GI interpolation over 3D triangulation is described in detail.
出处
《软件学报》
EI
CSCD
北大核心
1994年第12期30-37,共8页
Journal of Software
关键词
空间
三角网格
G1插值
阶数
Be'zier triangular surface, G1 Interpolation.