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基于Vega/MultiGen的三维仿真漫游系统的研究与实现 被引量:27

Three-dimensional world's simulation roaming system based on vega/multigen
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摘要 虚拟现实技术(Virtual Reality,简称VR),又称灵境技术,是20世纪末发展起来的一项涉及众多学科的高新实用技术,主要针对在软件平台MultiGen Creator和Vega下开发三维仿真系统。论述了基于Creator的实体建模方法、Vega软件环境的天空效果的生成方法、碰撞检测、声音的调用、视景仿真软件的开发过程以及整体系统的实现等关键技术。 Virtual reality technology (virtual reality, which is abbreviated as VR) is known as the border technology of fairy again. It is a latest hi-tech practical technique developed at the end of the 20th century involving numerous disciplines. The three-dimensional simulation system under software platform multigen creator and vega mainly is developed. The solution to a series of key techniques is discussed such as the modeling method based on creator, the effect generation of the sky based on modeling and vega software environment, bump check, the transfering of the sound, the development of visual simulation software and the implement of whole system.
出处 《计算机工程与设计》 CSCD 北大核心 2005年第2期362-364,共3页 Computer Engineering and Design
基金 上海路桥机械设备有限公司创新基金项目(0026)。
关键词 漫游系统 三维仿真 视景仿真 调用 碰撞检测 开发过程 软件平台 灵境技术 发展 体系 virtual reality simulation bump check multigen creator vega
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参考文献4

  • 1[1]Vega Programmers Guide.Version 3.5 for Windows [Z].2000.
  • 2[2]MultiGen creator premier tools for realtime 3D authoring--desktop tutor [Z].MultiGen-Paradigm,Inc.
  • 3[5]LI Xiao-yan.Method of removing ECG arifacts from EEG based on ICA [C].Conference proceedings of the sixth international conference on electronic measurement & instruments,Taiyuan,China,2003.1900-1903.
  • 4李晓燕,陈立伟.CT图像边缘提取方法和实现[J].电子与信息学报,2003,25(sup):426-430.

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