摘要
目的将虚拟现实技术应用在建筑设计中,实现建筑场景的虚拟现实设计.方法通过分析比较建筑虚拟现实设计软件的特点.研究虚拟场景光线处理和建筑场景建模算法,构造虚拟场景模型.结果将虚拟场景模型软件导入到建筑视景中,引入二维纹理贴图,增强了模型的真实性.结论虚拟现实技术的方法提高了实时漫游速度.研究了二维和三维空间切换方法,使生成的建筑漫游场景立体感强,具有良好的交互性、实时性.
In order to realize the design of architectural virtual scene,the method is studied based on the technology of mutual virtual reality.The characteristics of architectural design software of virtual reality are analyzed and contrasted.The methods of light ray processing in virtual scene and the modeling algorithm of constructing scene are researched.The virtual scene model of architecture is built through putting in the software.Reality of model is strengthened by using the texture pattern of two-dimension.The method of scene drawing is studied,based on the combination of geometry algorithm and image processing algorithm,which accelerates the drawing.The speed of walking-through is put up effectively.The alternate methods,between two-dimension and three-dimension space,are studied.The created architectural scenes of walking-through are good at three-dimension model space,interactive,and real-time.
出处
《沈阳建筑大学学报(自然科学版)》
CAS
2005年第2期146-149,共4页
Journal of Shenyang Jianzhu University:Natural Science
基金
科技部国际合作重点项目(2003DF020009)