摘要
介绍了虚拟战场攻防对抗仿真概念的内涵和体系,以及国内外发展现状;主要提出了在虚拟战场下以复杂环境中多传感器多源数据仿真采集平台、基于移动Agent海量数据融合与协同决策智能仿真平台、面向三维实空间仿真的大型虚拟战场攻防对抗分布式显示平台为主的研究内容,同时讨论了关键技术和技术难题;最后概述了虚拟战场攻防对抗的仿真技术的发展趋势。
The research on the virtual battlefield attack-defense countermeasure simulation (VBADCS) has received more and more attraction in the framework of simulation with higher and higher requirement of simulation techniques. We present the connotation and architecture of VBADCS and the status quo; we mainly introduce the multi-sensor-multi-dataflow collection simulation flat in the complicated environment of virtual battlefield, tremendous data mining and cooperative decision intelligent simulation flat on mobile agent and big scale VBADCS distributed display flat on the 3D solid space. At the same time, we describe the key techniques and technical problems. At last, we give a summary of the developing tendency of VBADCS.
出处
《系统仿真学报》
EI
CAS
CSCD
北大核心
2005年第4期922-925,939,共5页
Journal of System Simulation
基金
国防"十五"预研项目(413150804)