摘要
现实国家营建信息基础设施以履行自己的职能,由此形成的赛伯空间被某些艺术家视为超越现实的乐土。他们幻想在这块乐土上营造自己的国家、实现自己的理想,电子边疆艺术就是这样诞生的。它的主要类型有三种:一是出于比较纯粹的艺术想象的虚构国家,对现实国家没有领土、权利等方面的要求;二是作为现实国家在赛伯世界之折射的映象国家,这种折射的目的是维护当事人与现实国家相关的权益;三是纯属子虚乌有的赝造国家,其构思者却希望人们将它当成实际存在,并据此向现实国家提出领土要求。艺术意义上的虚拟国家至今不过是网络舞台所上演的喜剧、悲剧或闹剧。尽管如此,它从某个侧面反映了数码科技对传统文化的冲击。
The realistic nations have construct NII to implement their own functions, which led to the appearance of cyberspace. Some artists loo k cyberspace as their utopian paradise. They fantasize to set up their own count ries and realize their ideal, from which the electronic frontier art originated. This kind of art can be classified as three types: imaginative country which ha s no request for territory, reflective country which is the image of realistic n ation and relevant rights,and fraud country which request territory from realist ic nations. Until now,the electronic frontier art still is comedy, tragedy or fa rce appearing on the stage of Internet. However, it echoed the strike by IT to the traditional culture.
出处
《文史哲》
CSSCI
北大核心
2005年第4期76-81,共6页
Literature,History,and Philosophy
关键词
电子边疆
虚拟国家
网络艺术
Electronic frontier
Virtual country
Net art