摘要
基于面向对象语言的基本特征,分析了用对象表示构件的诸多有利因素,提出了用对象实现构件的原型开发方法.该方法规定了构件的外部接口、构件间“联系”函数及原型合成过程中的择优方案等.它对原型法的实用化将会起很大的推进作用.
Based on general properties of object-oriented languages, many advantages of objects representing components have been analyzed and a prototyping method with components implemented by objects has been given. This method involves outer interface of a component 'relationship' function between components and optimization plan in the process of prototype generation. It will promote prototyping' s realization greatly.
出处
《北京航空航天大学学报》
EI
CAS
CSCD
北大核心
1995年第2期61-65,共5页
Journal of Beijing University of Aeronautics and Astronautics
关键词
软件工程
程序语言
面向对象语言
software engineering
developing
prototypes
programming language
object