摘要
木文利用在交互过程中决策者的要求,形成一个割平面.依次逐步逼近决策者的满意解.首次允许决策者修改某个过高要求的目标、提出了更接近于实际决策过程的交互式线性多目标决策的割平面法.文章最后给出了一个实际决策的例子,以说明方法的有效性.
This paper uses the requgrments of decision maker in iteractive procedure to form a cutting plane which can approch the requiring solution of decision maker. Firstly the paper allows decision maker to modify the objective's requirments which is too much at present. Moreover, the paper proposes a cutting plane method which is more practical for iteractive method of Linear multiple objective decision. Finally, the example demonstrates the efficiencies of the method.
出处
《系统工程》
CSCD
1995年第5期15-20,共6页
Systems Engineering
关键词
多目标决策
线性
割平面法
决策
Linear, Multiple objective, Decision making, Cutting plane