摘要
本文针对条纹图象的两种细化算法进行了研究,并加以发展.其中,基于数学形态学原理的细化算法具有运算结构简便的特点,有利于硬件实现.小窗口细化算法采用了简化有效的逻辑规则,并采用堆栈技术使处理速度得到了很大的提高.同时,本文对单象素化图象豁口的连接也提供了一种简便可行的方法。实验结果表明,上述方法在处理速度及处理效果上都是令人满意和可实用的。
In this paper , two different thinning algorithms for streaky images are studied and developed . One is based on mathematical morphology which is suitable to be implemented in hardware for its simple processing mechanism . The other is the 'small window ' thinning algorithm, which speeds up the thinning procedure greatly by adopting the concise and effective rules together with the 'stack' technique . In addition , a method of con necting the gaps in one-pixel-width images are also provided in this paper . Experiments show that both pro cessing speed and processing results are satisfactory and applicable
出处
《信号处理》
CSCD
北大核心
1995年第3期182-186,共5页
Journal of Signal Processing