摘要
介绍了使用OpenGL编程技术的相关知识及工作流程,重点运用面向对象编程的思想和基于MFC封装OpenGL功能的可重用图形类的设计。
The relevant knowledge and workflow of OpenGL programming technique are introduced, which especially is presented the design of reusable graphic class based on MFC (Microsoft Foundation Class) encapsulated OperlGL function by using thought of OOP (Object Oriented Programming).
出处
《科学技术与工程》
2005年第17期1309-1312,共4页
Science Technology and Engineering