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基于深度值的虚拟人手臂运动规划 被引量:1

Motion planning for human arm based on depth buffer
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摘要 提出了基于深度值(z-buffer值)的虚拟人手臂运动规划新方法,将路径规划算法———A*算法扩展到三维空间,并利用图形硬件获得的深度值进行碰撞检测,解决了受限空间的运动规划问题。仿真结果显示,能快速有效的实现虚拟人手臂7个自由度的运动规划。 This dissertation proposed a new motion planning algorithm for human arm based on depth buffer (z-buffer). This method expanded the A * algorithm to three-dimensional space and detected collision taking advantage of a special computer graphics hardware-depth buffer. Thus it was addressed the problem of confined space motion planning for human arm. The simulation results show that this algorithm can realize the motion planning for a human arm with 3 links and 7 DOFs rapidly and effectively.
作者 朱祺钧 赵政
出处 《计算机应用》 CSCD 北大核心 2005年第10期2456-2458,共3页 journal of Computer Applications
关键词 运动规划 图形硬件 深度值 A*算法 碰撞检测 motion planning graphics hardware depth buffer A * algorithm collision detection
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参考文献8

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同被引文献7

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