摘要
在设计某型舷外对抗模拟训练及战术仿真系统的过程中,针对在混合型分布式实时仿真系统中普遍存在的网络传输延迟问题,就运动目标仿真中的网络同步实现,提出了一种能根据消息重要性、网络状况的不同,将“修正同步”、“服务器同步”及“客户端同步”有机组合的网络综合同步法。
In the designing of the training and warfare tactics simulation system of shipboard fighting of a certain type, synthetic synchronization, aiming at the solution of network delay, which is common in mixed distributed real- time simulation systems, is proposed in this article to achieve data simulation synchronization of moving objects on the net. It is a network synchronization capable of synthesizing modification synchronization,server synchronization, and client synchronization in accordance with a certain message, and the network condition as well.
出处
《舰船科学技术》
北大核心
2005年第5期80-83,共4页
Ship Science and Technology
关键词
网络同步
对抗模拟
战术仿真
network synchronization
fighting simulation
combat simulation