摘要
文中讨论了基于几何和基于图像的虚拟环境建模技术,并以此开发出一个虚拟环境的建模系统。系统以OpenGL和Visual C++6.0为开发平台,可方便的进行虚拟场景的建模,并具有光照、纹理映射等真实感增强处理方法。建立的虚拟场景立体视觉效果明显,且兼顾了场景的实时性和可交互性。
Two kind of virtual reality(VR) modeling technology that based on geometry and based on image were presented in this paper, and then developed a virtual environment(VE) modeling system. The OpenGL1.2 and Visual C++ 6.0 are develop platform, using this system we can modeling easy,and it have reality enhance methods such as lighting and texture mapping. The VE which modeled by this system has obvious stereo vision effect,not only the VE has real- time but it also has interactivity.
出处
《中州大学学报》
2005年第4期99-100,共2页
Journal of Zhongzhou University
基金
河南省科技攻关项目:建立虚拟设计环境(项目编号0324250010)